Kevin Gittens - Game Developer most recently in Unreal Engine on my self-published game Home Domes.
I am looking for production opportunities as part of a game development team to continue growing my skills. I have highly varied interests, skills, and experiences creating content for games including level design and technical design. I have founded a company, built a game in Unreal Engine, and released the game on Steam. I've worked with many extremely talented development teams on mobile, console, and PC titles in previous roles including managing a team of over 50 people in my most recent position with Riot Games.