Website powered by

Home Domes UI Design

I built the UI in a way that allows the player to hide the UI elements when they are not needed. The UI elements all individually require a significant amount of screen space to be readable when active so it was imperative to find a solution that allowed the player to actively reduce the UI footprint.

I also wanted the UI elements to feel like they were objects from a home that people would recognize easily as related to the concepts that they represented, and while I think this worked well as a concept I am unsure that it ended up working out well in terms of visual style, but I was very happy with the animations I created for the different menus being collapsed/expanded.

Clean up your Dome!